This list shows the name, the language and then the region: This game is called by various names in different languages in different regions of India.
The Junior board consists of 5x5 grid with 5 crossed boxes and the Senior board consist of 7x7 grid with 8 crossed boxes. This game is divided for Juniors and Seniors. Instead of cowries, dice can also be used. It is an interesting and amusing way to develop strategy skills. Ashta Chamma is primarily a game of chance, but involves thinking and planning. The movement of coins is controlled by throw of 4 or 6 cowry shells. It also helps in developing counting skills. This game was used to improve eye-to-eye coordination, and to teach teenagers war tactics and strategy.
If a player has cut once, all the coins can move into the inner circle, not necessary for every coin to cut opponent.Chowka Bara ( Kannada : Chowka bara) or Ashta Chamma ( Telugu : అష్టా చమ్మా)) is an Indian board game, played during the era of kings. If a player throws either a Chamma or a Ashta three times consecutively during his turn, he is out, and cannot use any of the moves. When a player cuts an opponent’s token, he gets an extra turn to play. Whenever a Chamma or a Ashta (4 or 8) is obtained during a throw of cowry shells, the player gets a bonus turn to throw the cowries. The first player to get all his tokens into center square wins the game. Each token finishes its race when it manages to get into the center square.
Otherwise they keep circling around until at least one of the tokens of opponent is killed by them. However the tokens enter the inner squares, only when at least one of the opponent's tokens are killed. When a token reaches the square left of its home square, it further moves up into the inner squares and now moves in clockwise direction. In crossed boxes, killing is not possible. The killed token returns to its starting home square and has to go round all over again. If a player’s token lands on a square occupied by opponent’s token, then the opponent’s token is "killed" and the player gets an extra turn to play. The tokens travel anti-clockwise in outer squares, clockwise in inner squares and finally lands up in central square. ఇలా ఒకరి నప్పులు ఒకరు చంపుకొంటూ, కసితో, ఉత్సాహంతో, రసవత్తరంగా సాగుతుంది ఈ ఆట.ģ as it is, 1 inverted - Move 1 square / one token enter the boardĤ inverted Chamma - Move 4 squares / two tokens enter the boardĤ as it is Ashta - Move 8 squares / four tokens enter the board